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199 apps · Showing 97–192

Games & Play

199 apps

Games & Play: Games & Puzzles

Inertia

Collect all the gems by sliding the ball. Walls, edges and stop circles halt a slide; touching a mine is fatal, but you can undo it.

Keen

Place 1 to N exactly once in every row and column. Each outlined cage must produce its target using the shown arithmetic operation.

Light Up

A lamp lights its row and column until a black square blocks it. Light all white squares without any lamp shining on another. Numbers count lamps immediately beside a black square.

Lights Out

One tap changes five lights. Find the pattern that switches the whole board off.

Mahjong Solitaire

Remove matching pairs of free tiles. A tile is free when nothing covers it and either its left or right side is open. Any flower matches a flower, and any season matches a season.

Mancala

Choose a pit on your bottom row and distribute its seeds around the board. Ending in your right-hand store gives another turn. Ending in an empty pit on your side captures the seeds opposite.

Minesweeper

A little logic, one square at a time. Clear the board without touching a mine.

Net

Rotate every tile until all pipes connect to the square source with no loose ends. Lit pipes are connected to the source.

Nonogram

Follow the numbers to uncover a hidden picture, one filled square at a time.

Numberlink

Join each pair of matching dots with a continuous path. Paths cannot cross and must cover the entire grid together.

Reversi

Turn the board in your favour. Capture your opponent’s discs and claim the corners.

Robots

Robots move toward you after each turn. Lure them into one another or into junk piles without getting caught.

Same Game

Remove connected groups of two or more matching tiles. Tiles fall down and empty columns close up. Larger groups score more, and clearing the board earns a bonus.

Shisen-Sho

Remove matching tiles that can be connected through empty space using no more than two turns. Paths may travel around the outside of the board.

Sightlines

Numbers count the dots visible in the four straight directions, excluding their own square. Walls block the view, and every dot must see at least one other dot.

Snake

Take a quick break. Gather the dots, grow your snake, and keep clear of your tail.

Tents

Place one tent beside each tree horizontally or vertically. Tents cannot touch, even diagonally. The outside numbers give tent counts for each row and column.

Tetravex

Move all tiles from the right tray to the left board. Numbers on every touching pair of edges must match.

Towers

Fill each row and column with heights 1 to N exactly once. An outside clue tells you how many towers are visible from that direction; taller towers hide shorter ones behind them.

Triples

Each move slides the tiles one step. A 1 and a 2 make 3; equal tiles of 3 or more combine with each other. The preview shows the next tile.

Yacht

Roll up to three times per turn, holding any dice you want to keep. Choose an unused scorecard category to finish the turn. Each category can be used once.

Games & Play: Geography Games

Games & Play: Grammar Games

Games & Play: Instrument Sounds

Games & Play: Kids Trivia

Games & Play: Letters & Numbers

Games & Play: Mazes

Games & Play: Minecraft Learning

Games & Play: Museums & Art

Games & Play: Music Games

Games & Play: Music Makers

Games & Play: Puzzles & Games

Games & Play: Rhythm Tools

Games & Play: Sound Makers

Games & Play: Tile & Adventure Games

Games & Play: Tiny Arcade Games

Games & Play: Tournaments & Fixtures

Games & Play: U.S. Geography

Games & Play: Voice & Sound Effects

Games & Play: Voxel Worlds