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Spherical Body Geometric Horizon Distance
Calculate the straight-line tangent distance to an ideal spherical horizon from height and radius.
- Formula & worked example
- Private in your browser
- No signup
Calculator inputs
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How to use this calculator
- Enter the known values in the units shown. Results update as you type.
- Where results are editable, change one to solve backwards. Lock a value to hold it fixed.
- Use the worked example to check the method. Reset restores the starting fields.
Private by default
Inputs and results stay in this browser tab. Bookify does not upload or store the values you enter.
Formula and method
For a sphere of radius 4 km and an observer 1 km above it, the straight-line distance to the tangent horizon is 3 km.
Straight-line horizon distance = √(height × (height + 2 × radius))
Worked example
Enter these known values and leave the other values blank.
- Reference sphere
- Enter a custom radius
- Custom sphere radius
- 4 km
- Height above the ideal spherical surface
- 1000 m
- Straight-line distance to the horizon
- 3 km
Assumptions and limitations
- Height, radius and distance must be positive. The calculation comes from a right triangle between the center, observer and tangent point.
- The answer is line-of-sight distance, not the arc length along the surface. Atmospheric refraction, terrain, oblateness and obstructions are omitted.
- Named bodies use fixed approximate radii, including Earth at 6,371 km. Gas giants and the Sun are reference spheres, not solid observation surfaces. Use Custom to supply another radius.
Common questions
Does this predict the visible horizon in all weather?
No. Refraction can bend the light path, and terrain or haze can limit visibility before the geometric horizon.
Can I find height from a known distance?
Yes, with a fixed radius the model solves h = √(d² + R²) − R. The distance must use the same straight-line definition.
References
The calculation equations, inverse formulas, units, and input rules were imported from this source. Bookify provides the interface and equation solver.
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