Free · Teach a story to remember
Ink Story Variable Lab for Kids
Change numbers and true-or-false flags to see how story memory works.
- Clear, kid-friendly steps
- Private in your browser
- No signup
Story variable lab
Change points, flags, and conditions to learn how a story remembers choices.
Write the story rules
* [A choice]reader choice-> next_scenemove the story=== scene ===named sceneVAR score = 0story memoryThe Space Helper Test
Press Run story. Clear compiler notes appear beside the player.
See what the compiler finds
Ready to play
The real inkjs compiler found no errors or warnings.
Save code, a project, or a playable page
Ink source keeps your writing editable. Compiled JSON runs in inkjs. The HTML file plays by itself.
Source and play choices stay in this browser tab. Compilation uses inkjs 2.4.0, compatible with ink 1.2.1. Nothing is uploaded.
Powered by ink 1.2.1 + inkjs 2.4.0, an open-source library available under MIT.
Three simple steps
How to use it
- Read the starter ink code and change one story line or choice.
- Press Run story, then play the choices in the live player.
- Fix any clear compiler note, then save source, JSON, or playable HTML.
Private by default
Your words and choices stay in this browser tab. There are no accounts, uploads, ads, or trackers inside the tool. Close the tab and the working data is gone.